Heisman House: Mini Johnny

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This was a fun project to work on. I had to model these characters to  function like an actual toy. That meant I had to model all ball and pivot sockets in the character as if it was a real manufactured toy. I modeled and high detail sculpted both characters with the exlusion of the the highres toy faces. I made the low res base mesh for the face sculpt. I Uv’d the characters and started a base layer of texture colors. I used 3ds Max, Uv layout, and Zbrush.

  • Client: Ingenuity Engine
  • Filed under: General, Hardsurface, Organic, Texturing